security & development
i specialize in injection tooling, executor development, and anti-tamper bypassing. my projects are built to remain stable, reliable, and resilient under hostile environments.
r
i've been coding since mid-2019. my early years were spent creating games, including a fnaf engine at starbound-games and a rust fork while experimenting with the language. the fnaf studio engine remained private from 2022 through 2023 and went open source in 2024. i also explored commercial software, including clickteam fusion 2.5 developer.
in early 2023, i started working on crackmes and reverse engineering software, and later that year i shifted into low-level systems, executors, and code injection. my work focuses on bypassing anti-tamper systems such as hyperion, building stable execution environments, and providing reliable injection tools.
i am the lead developer of bunni.fun, co-owner of velocity, and handle bypasses and injection tooling for falcon. i also provide injection support for some exploits listed on weao.xyz, a platform that tracks which executors are currently online. my work involves reverse engineering, system internals, hypervisor-assisted debugging, and advanced bypass techniques.
i specialize in injection tooling, executor development, and anti-tamper bypassing. my projects are built to remain stable, reliable, and resilient under hostile environments.
reverse engineering, hypervisor-assisted debugging, kernel internals and the quiet plumbing underneath everything else. that's where i live.